Overview Postal 3
As soon as you hear the word “postal” then memories immediately climb into the head. About how it was possible to piss on passers -by, after which they began to puke, and then it was possible to demolish his head and look at how vomiting continues to flow through the esophagus, but without a head. Когда можно было насадить кошку на ствол М16 или дробовика, и не ради использования оной для глушителя, а просто ради смеха. Or the irritated exclamations of a dude who said that even his grandmother could go through this game “if it lasted as much as you!”And of course everyone remembers, that great campaign for milk … um, that I fell strongly in nostalgia.
Hello comrades! This year, however, is noble for the release of long -term construction (only HL3 did not see). But! Unfortunately, not all games can give us a good impression after the previous part, compared to which the continuation seems to be complete shit. But how good it is that I am not a picky player and despite all the huge minuses I can enjoy games (and you are weak to enjoy Coj: Cartel?)))))))))
But Postal 3, unfortunately really upset. Why exactly I will tell you now.
Plot
Postal 3 begins immediately after the Addon Postal 2: Apocalypse Weekend. Namely on the bridge from the Paradage in which the apocalypse began. The military and zombies meet us on this bridge, and the task of the dude and Champa go through this fucking bridge.
After a successful escape from Paradise, Chuvak and Champs stop in a small town called Katharsis due to a lack of gasoline. And since the dude does not have money, he needs to earn it. And so the job search begins. The game also includes a nonlinear plot, the course of which depends only on how you behave. And from the satire there were only bullying on all kinds of groups and fanatics.
Gameplay
Nus, our “Masters of Garbage” https://ukcryptocasinos.co.uk/review/spins-heaven/ with gameplay established. All tasks are reduced either to escort, or to the murder of all, or careful arrest. And in general, the 3rd Postal is more like the original of 2 parts, but precisely the Apocalypse Weekend. Maps – no, freedom – conditional, where to go – sometimes it is not clear. And with all this, the dude compares P3 with GTA. For example, “Ahem -Har! In GTA, physics is better!”Or” And in the GTA there is no such thing “. Also, the dude is still dating after the murders, but if earlier they at least somehow mixed us and were more or less diverse, now they are monotonous to disgrace. Most of the dude’s replicas boils down to the fact that someone is to blame for what is happening (Internet, newspapers, TV, MTV and even PECMEN), or he says that he shot accidentally (*la, and I thought the fuse stood “or” an accident on the hunt!”). It is not at all clear what for “TRASHMASTERS” was put in the game of shelters (health regeneration as a gift!), and jumping and squats – removed.
An analogue was also added to the machines – Sigwei. During trips on which a dude says that it is like a geisky or that “now in Postal there are cars. Very funny bl *** “.
As for the non -linear plot – the idea is not bad, but the implementation is stupid. Everything comes down to what you need to either arrest everyone or kill everyone. And the ending depends on this.
There are a lot of weapons, there are so many things that are not enough for so many buttons, and to do the same as in previous games (for example 1-was responsible for near-fight weapons) something prevented. But even the implementation of some murder weapons is not always good. For example, a laser pointer with which we need to indicate our “pets-killers”-the goal is made very clumsy and sometimes aiming from it is not convenient. And the bladder of the dude-to indecent small (2-3 seconds maximum). But the use of a cat remained as a gastard, even more so it grew into a fetish. You can put a grenade in a cat and there will be something like a grave of Velcro (but it acts only on people), also the cat can be put into the bazuka (. ) and send to someone. The game itself is also indecent short (shorter than COD or Kane & Linch 2)
Opponents
You know, I probably will soon get rid of the assessment of opponents by making exceptions, well, there are no smart NPCs now in f.E.A.R.
But I’ll tell you about local groups.
Mothers are crazy mothers who blame everyone and all (except themselves) that they are to blame for a particular one or another.
Twen or fans – crazy fans and nerds of games or films
Cops – they are in Africa cops
Ecotologists – fanatics who are fighting with everyone who kills, eats, wears and performs other things with animals
Gay-kovboo-no comment
Terrorists are terrorists who are led by the survivor Osama bin Laden (who owns the local dining room in which they serve free soup).
Filling (former “sound and graphics”)
The game is made on the Source engine. It would seem that you can do wrong with the Source engine? But you can, for example, not optimize the game by so much that even on powerful computers in open spaces or the accumulation of people of the FPS falls up to 10-15. But in general, graphics and physics are quite good, the game has its own style, something semi-mulberry with hell knows what. Dismemberment is very good, people come off all limbs.
BUT. What upset me so that is what you can’t do here as well as in Postal 2, namely:
1) make the NPC bluen (rush for example)
2) demolish NPC head while it is piercing
3) admire the fountain not blood from the neck, but vomit
The soundtrack during missions is terrible. Just unbearablely fulfilling the mission to listen to this. And if you cut out music in the game, then it becomes even worse (it is easier to cut down the music of the game and turn on your own).
Localization
In Russia, the game is known mainly by the fact that the game translated the “Kurazh-Bomby” (a team of translators who translate the series and so on). They coped in principle not bad. Everything is done with humor (good). But perhaps many will not like the fact that the translation is one -haired (not nasal))))).
There is also a couple but. The voice of the “courage” will not be able to compare with the voice of a dude from Postal 2, and some phrases sound non-emotional. Here is an example (in the text of OFORS):
Courage – you probably didn’t think that today you would die? Surprise
“Unfortunately, I don’t know the name of the translator from Postal 2” – you probably did not think that today you are destined to die. Surpriiiiiiiiiiiizzz.
That’s how it is. And also for some reason Postal Dude was translated as “a dude from a set”. What, in my opinion, seems not right, since Postal in English is a kind of synonym for the word psycho. That is, not “a dude from it”, but “Punk dude”.
In conclusion
The third part was a failure. And what is the most offensive is that the game has great potential, but the developers either did not understand this or scored it for it. In principle, many also thought that the third part would be “not very”, but it could have been much better. She would have better half a year of development and perhaps she would be much better. Now “TRASHMASTERS” are working on a mode with a freedum, and also after promise to add multiplayer. We will wait and hope that in the boundless future, the game will be able to be polished by patches and it is possible with the help of DLC to give us what we were waiting (it is possible that these will be missions in the likeness of those that were in Postal 2 in Freeplay mode).